Chip8CSS

A Chip-8 emulator that runs purely in CSS & HTML. github.com/trustsig-eu/Chip8CSS

Chromium browsers only.

Featured

GameKeysNotes
Tetris [Fran Dachille, 1991]4: Rotate, 5: Left, 6: Right, 7: Drop
UFO [Lutz V, 1992]4: Fire left, 5: Fire up, 6: Fire right
Rocket LauncherF: Launch
Astro Dodge [Revival Studios, 2008]5: Start, 2: Up, 4: Left, 6: Right, 8: Down
Figures4: Left, 6: Right
Filter4: Left, 6: Right
Landing8: Drop bomb

Popular

GameKeysNotes
Space Invaders [David Winter]4: Left, 6: Right, 5: Fire5 starts the game.
Pong [Paul Vervalin, 1990]1: P1 up, 4: P1 down, C: P2 up, D: P2 down
Brix [Andreas Gustafsson, 1990]4: Left, 6: Right
Blinky [Hans Christian Egeberg, 1991]3: Up, 6: Down, 7: Left, 8: Right, F: Restart
Breakout (Brix hack) [David Winter, 1997]4: Left, 6: Right
Tank2: Up, 4: Left, 6: Right, 8: Down, 5: Fire
Missile [David Winter]8: Fire
Worm V4 [RB-Revival Studios, 2007]2: Up, 4: Left, 6: Right, 8: Down
Blitz [David Winter]5: Drop bombAny key starts. Bomb the towers before the plane reaches the ground.
Lunar Lander (Udo Pernisz, 1979)2: Thrust, 4: Left, 6: Right
CaveF: Start, 2: Up, 4: Left, 6: Right, 8: Down

All the rest

GameKeysNotes
15 Puzzle [Roger Ivie] (alt)Press the key printed on a tile to slide it into the gap.
15 Puzzle [Roger Ivie]Press the key printed on a tile to slide it into the gap.
Addition Problems [Paul C. Moews]Type the answer with the digit keys.
Airplane8: Drop bomb
Animal Race [Brian Astle]Pick an animal with A to E, bet with a digit, then any key starts the next race.
Biorhythm [Jef Winsor]Enter month, day and year with the digit keys. F advances the start date, B moves it back.
Blinky [Hans Christian Egeberg] (alt)2: Up, 4: Left, 6: Right, 8: Down, F: Restart
Bowling [Gooitzen van der Wal]Digits choose players, frames and speed. Release the ball with 1, 2, 3, 5, 7, 8 or 9.
Breakout [Carmelo Cortez, 1979]4: Left, 6: RightAny key starts.
Brick (Brix hack, 1990)4: Left, 6: Right
Coin Flipping [Carmelo Cortez, 1978]Runs on its own.
Connect 4 [David Winter]4: Left, 6: Right, 5: Drop
Craps [Camerlo Cortez, 1978]Any key rolls the dice.
Deflection [John Fort]5: FixKeys 1 to 4 pick a mirror type, 1 to 9 position it, 5 fixes it in place.
Guess [David Winter] (alt)Think of a number from 1 to 63. For each board press 5 if it shows your number, any other key if not.
Guess [David Winter]Think of a number from 1 to 63. For each board press 5 if it shows your number, any other key if not.
Hi-Lo [Jef Winsor, 1978]Type a two-digit guess with the digit keys.
Hidden [David Winter, 1996]2: Down, 4: Left, 6: Right, 8: Up, 5: Show cardFind the matching pairs.
Kaleidoscope [Joseph Weisbecker, 1978]2: Up, 4: Left, 6: Right, 8: Down, 0: DoneEnter a pattern with the arrows, then 0 repeats it.
Mastermind FourRow (Robert Lindley, 1978)Type a four-digit guess. F changes your guess.
Merlin [David Winter]4: Top left, 5: Top right, 7: Bottom left, 8: Bottom rightRepeat the order in which the squares light up.
Most Dangerous Game [Peter Maruhnic]2: Up, 4: Left, 6: Right, 8: Down, 0: Stop
Nim [Carmelo Cortez, 1978]1: Take 1, 2: Take 2, 3: Take 3, F: Go firstAny other key lets the computer go first.
Paddles
Pong (1 player)1: Up, 4: Down
Pong (alt)1: P1 up, 4: P1 down, C: P2 up, D: P2 down
Pong 2 (Pong hack) [David Winter, 1997]1: P1 up, 4: P1 down, C: P2 up, D: P2 down
Programmable Spacefighters [Jef Winsor]Menu driven: enter the parameters and each fighter's commands with the keypad.
Puzzle2: Up, 4: Left, 6: Right, 8: Down
Reversi [Philip Baltzer]5: Place, 2: Up, 8: Down, 4: Left, 6: Right, 1: Up left, 3: Up right, 7: Down left, 9: Down right
Rocket [Joseph Weisbecker, 1978]F: Launch
Rocket Launch [Jonas Lindstedt]4: Left, 6: Right, B: Launch
Rush Hour [Hap, 2006] (alt)5: Up, 8: Down, 7: Left, 9: Right
Rush Hour [Hap, 2006]5: Up, 8: Down, 7: Left, 9: Right
Russian Roulette [Carmelo Cortez, 1978]Any key spins and pulls the trigger.
Sequence Shoot [Joyce Weisbecker]C: Top, D: Second, E: Third, F: BottomShoot the target that flashes.
Shooting Stars [Philip Baltzer, 1978]2: Up, 4: Left, 6: Right, 8: Down
Slide [Joyce Weisbecker]0: StopHold 0 to stop the puck. The longer you hold it, the further the puck travels.
Soccer1: P1 up, 4: P1 down, C: P2 up, D: P2 down
Space Flight
Space Intercept [Joseph Weisbecker, 1978]4: Fire left, 5: Fire up, 6: Fire right1 picks the large UFO, 2 the small one.
Space Invaders [David Winter] (alt)4: Left, 6: Right, 5: Fire5 starts the game.
Spooky Spot [Joseph Weisbecker, 1978]Ask a yes or no question, then press any key.
Squash [David Winter]1: Up, 4: DownAny key starts.
Submarine [Carmelo Cortez, 1978]5: Fire
Sum Fun [Joyce Weisbecker]Add the three digits and press the key for the total.
Syzygy [Roy Trevino, 1990]3: Up, 6: Down, 7: Left, 8: Right, F: Start, E: Start no border
Tapeworm [JDR, 1999]F: Start, 2: Up, 4: Left, 6: Right, 8: Down
Tic-Tac-Toe [David Winter]Keys 1 to 9 pick a cell.
Timebomb2: Up, 8: Down, 5: Start
Tron
Vers [JMN, 1991]
Vertical Brix [Paul Robson, 1996]1: Up, 4: Down, 7: Start
Wall [David Winter]1: Up, 4: Down
Wipe Off [Joseph Weisbecker]4: Left, 6: Right
X-Mirror2: Up, 4: Left, 6: Right, 8: Down
ZeroPong [zeroZshadow, 2007]